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Vermilion Class Zero Deuce
Vermilion Class Zero Deuce
Rarity NV - NV
Role Magic AttackerSupport
Chain Family Chaos Wave Awakened
Bolting Strike
Categories Light
Mage
Support
FF TYPE-0
Blessing of the Crystals
Elite Soldiers
Flowers of the Battlefield
Acquisition Rare SummonTooltip-Question
Time Limited
CG LB
Series FF TYPE-0
Gender Female‎Tooltip-Question
Race HumanTooltip-Question
No. 2499
TMR Kindhearted FlutistKindhearted Flutist
Kindhearted FlutistKindhearted Flutist
Increase fire, ice, lightning and water resistance (20%)
Increase esper's bonus stats (200%)
STMR Guardian FluteGuardian Flute
Guardian Flute (FF Type-0)Guardian Flute (FF Type-0)Instrument
Stats: ATK+38, MAG+204, SPR+228
Effect: Healing FluteHealing Flute
Healing FluteHealing Flute
Recover MP (5%) per turn
Increase LB gauge (4) per turn
, Performance ReinforcementPerformance Reinforcement
Performance ReinforcementPerformance Reinforcement
Increase static MAG and SPR (500)
Exclusive: Vermilion Class Zero Deuce
, Damage range 135% - 175%, Accuracy+70%
Two-handed weapon
EX 1 Now Unto Me, Your Innocence You Must Prove
EX 3 Now Unto Me, Your Innocence You Must Prove

A young woman who appears in the tales of a world divided into four nations that individually control their own unique Crystals. Deuce's stubbornness contrasts with her otherwise polite demeanor. Once she's made up her mind, she always follows through. While in the Militesi capital, Class Zero is accused of assassinating Andoria, the queen of Concordia. An enraged Celestia summons an azure dragon to attack, however Deuce prevents her fellow classmates from retaliating. Her steadfastness ultimately helps Celestia see the truth.

Statistics

Stats Tooltip-Question

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Tooltip-Question Exp. Growth Pattern
NV 5061
900 + 450
359
150 + 75
201
65 + 32
203
65 + 32
272
65 + 32
291
65 + 32
1 12 LB 7
EX 1 5719
900 + 450
406
150 + 75
227
65 + 32
229
65 + 32
343
65 + 32
329
65 + 32
1 12 LB 7
EX 2 6225
900 + 450
442
150 + 75
247
65 + 32
249
65 + 32
397
65 + 32
358
65 + 32
1 12 LB 7
EX 3 6579
900 + 450
467
150 + 75
261
65 + 32
263
65 + 32
435
65 + 32
378
65 + 32
1 12 LB 7

Resistance Tooltip-Question

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - +30% -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - +100% - +100% - +100%

Equipment

Weapons
Staff Rod Instrument
Armors
Hat Clothes Robe Accessory
Rarity Ability Slots Affinity
NV 4 White Magic Affinity Lvl 7, Black Magic Affinity Lvl 7

Equipment with Exclusive Effects

Icon Name Type Effect
Icon-Class Zero Winter Uniform Type B Class Zero Winter Uniform Type B Clothes ATK+69, DEF+38, MAG+69, SPR+52
Resistance: Ice (+30%), Wind (+30%)
Effect: Primary Uniform BPrimary Uniform B
Primary Uniform BPrimary Uniform B
Increase static ATK and MAG (500)
Exclusive: Deuce, Vermilion Class Zero Deuce, Cater, Cinque, Sice, Seven, Queen, Rem, Benevolent Beauty Rem
Icon-Guardian Flute (FF Type-0) Guardian Flute (FF Type-0) Instrument ATK+38, MAG+204, SPR+228
Effect: Healing FluteHealing Flute
Healing FluteHealing Flute
Recover MP (5%) per turn
Increase LB gauge (4) per turn
, Performance ReinforcementPerformance Reinforcement
Performance ReinforcementPerformance Reinforcement
Increase static MAG and SPR (500)
Exclusive: Vermilion Class Zero Deuce
, Damage range 135% - 175%, Accuracy+70%
Two-handed weapon
Icon-Silver Bracelet (FF Type-0) Silver Bracelet (FF Type-0) Accessory HP+30%, MP+30%
Effect: Anti-MA KnowledgeAnti-MA Knowledge
Anti-MA KnowledgeAnti-MA Knowledge
Increase physical magic damage against machinas (50%)
Exclusive: FF TYPE-0 units

Innate Abilities

Special

Active
Min rarity Level Icon Name Effect Hits Tooltip-Question MP
EX 2 1 Elemental Power - Light Elemental Power - Light [10 turns cooldown, available on turn 1]
Add light element to physical attacks for 5 turns to one ally
Increase light physical damage (100%) for 3 turns to one ally
Increase light magic damage (100%) for 3 turns to one ally
1000
NV 1 Fill LB Fill LB [1 use per battle]
Increase LB gauge (999.99) to caster
NV 1 Dissonant Sonata Dissonant Sonata Awk+2 Fixed attack with magic damage (250x) per turn for 2 turns to all enemies
Mitigate damage taken (30%) for 2 turns to all allies
Enable skill to caster: Dissonant Cadenza+2
24
NV 1 Hymn of Healing Hymn of Healing Awk+2 Increase DEF and SPR (110%) for 2 turns to all allies (can't be dispelled)
Heal (4000 HP, 25x) split over 2 turns to all allies
Refresh (60 MP, 0.6x) split over 2 turns to all allies
Enable skill to caster: Dark-Green Nocturne+2
30
NV 1 Quadruple Class Zero Quadruple Class Zero Cast 4 times: Innate white magic, black magic and abilities, Dark-Green Nocturne, Dark-Green Nocturne+1, Dark-Green Nocturne+2, Dissonant Cadenza, Dissonant Cadenza+1, Dissonant Cadenza+2
NV 1 Symphony of Camaraderie Symphony of Camaraderie Lv.5 Increase ATK/DEF/MAG/SPR (200%) for 5 turns to all allies
Increase LB damage (200%) for 5 turns to all allies (can't be dispelled)
Mitigate physical damage taken (50%) for 5 turns to all allies
Mitigate magic damage taken (50%) for 5 turns to all allies
300
NV 1 Warrior's Rhapsody Warrior's Rhapsody Enable area effect to ally's area: Increase ATK/DEF/MAG/SPR (100%) for 3 turns 300
NV 1 Epic of Fighting Spirit Epic of Fighting Spirit Enable area effect to ally's area: Increase LB damage (100%) for 3 turns 300
NV 1 Nature's Fantasia Nature's Fantasia Enable area effect to ally's area: Increase fire, ice, wind and light physical damage (35%) for 3 turns, Increase fire, ice, wind and light magic damage (35%) for 3 turns 300
NV 1 Killer Vivace - Demon Killer Vivace - Demon [5 turns cooldown, available on turn 1]
Increase physical damage against demon (160%) for 3 turns to all allies
Increase magic damage against demon (160%) for 3 turns to all allies
100
NV 1 Killer Vivace - Human Killer Vivace - Human [5 turns cooldown, available on turn 1]
Increase physical damage against human (160%) for 3 turns to all allies
Increase magic damage against human (160%) for 3 turns to all allies
100
NV 1 Killer Vivace - Machine Killer Vivace - Machine [5 turns cooldown, available on turn 1]
Increase physical damage against machina (160%) for 3 turns to all allies
Increase magic damage against machina (160%) for 3 turns to all allies
100
NV 1 March of Light March of Light Light magic damage (120x) to all enemies
Decrease instrument resistance (35%) for 3 turns to all enemies
Chain=Bolting Strike
9Attack frames: 42,48,54,60,66,72,78,84,90 100
NV 1 All right, here goes! All right, here goes! [5 turns cooldown, available on turn 1]
Increase fire, ice, wind and light physical damage (30%) for 3 turns to caster
Increase fire, ice, wind and light magic damage (30%) for 3 turns to caster
Increase MAG (300%) for 3 turns to caster
Increase ability modifier (500x) for 3 turns to caster (can't be dispelled): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Banishga, Banishga+1, Banishga+2, Blizzaga, Blizzaga+1, Blizzaga+2, Blizzaga+3, Blizzara, Blizzara+1, Blizzara+2, Blizzara+3, Fira, Fira+1, Fira+2, Fira+3, Firaga, Firaga+1, Firaga+2, Firaga+3
300
NV 1 Triple Class Zero Triple Class Zero Cast 3 times: Innate white magic, black magic and abilities, Dark-Green Nocturne, Dark-Green Nocturne+1, Dark-Green Nocturne+2, Dissonant Cadenza, Dissonant Cadenza+1, Dissonant Cadenza+2
Passive
Min rarity Level Icon Name Effect
EX 2 1 Warring Spirit Warring Spirit Auto-cast Warring Spirit at the start of a battle
EX 3 1 MAG/SPR +500 MAG/SPR +500 Increase static MAG and SPR (500)
NV 1 One-Handed Enhancer One-Handed Enhancer Increase MAG, SPR and MP (100%)
Increase equipment SPR (100%) when single wielding any weapon with or without shield
NV 1 Beast Killer+ II Beast Killer+ II Increase physical and magic damage against beasts (150%)
NV 1 Maneater+ II Maneater+ II Increase physical and magic damage against humans (150%)
NV 1 Demon Killer+ II Demon Killer+ II Increase physical and magic damage against demons (150%)
NV 1 Machine Killer+ II Machine Killer+ II Increase physical and magic damage against machinas (150%)
NV 1 MP Regen II MP Regen II Recover MP (8%) per turn
NV 1 LB Regen I LB Regen I Increase LB gauge (4) per turn
NV 1 Acoustic Amplifier Acoustic Amplifier Awk+2 Increase ATK, DEF, MAG and SPR (130%) and HP (30%) when equipped with an instrument
Increase resistance to sleep, silence, paralyze and confuse (100%)
NV 1 Chain Mastery Chain Mastery Increase chain modifier cap (100%)
NV 1 Attack (Vermilion Class Zero Deuce) Attack (Vermilion Class Zero Deuce) Upgrade normal attack to Attack (Vermilion Class Zero Deuce)
NV 1 Skillful Flutist Skillful Flutist Lv.5 Decrease MP used (50%)
NV 1 Peaceful Performance Peaceful Performance Increase MAG and SPR (100%)
Increase ability modifier (300x): Aeroga, Aeroga+1, Aeroga+2, Aeroga+3, Aerora, Aerora+1, Aerora+2, Aerora+3, Banishga, Banishga+1, Banishga+2, Blizzaga, Blizzaga+1, Blizzaga+2, Blizzaga+3, Blizzara, Blizzara+1, Blizzara+2, Blizzara+3, Fira, Fira+1, Fira+2, Fira+3, Firaga, Firaga+1, Firaga+2, Firaga+3
Increase equipment SPR (100%) when single wielding any weapon with or without shield
NV 101 Wrapped in Kindness Wrapped in Kindness [Requirement: TMR or STMR equipped]
Increase static MAG and SPR (2000)
Increase equipment MAG (200%) when single wielding any weapon
Conditional
Condition Name Effect Hits Tooltip-Question MP
Activated by
Warring Spirit
Warring Spirit Increase LB gauge (60) to caster
Activated by
Dissonant Sonata
Dissonant Cadenza Awk+2 Fixed attack with magic damage (400x) per turn for 4 turns to all enemies
Mitigate damage taken (50%) for 4 turns to all allies
48
Activated by
Hymn of Healing
Dark-Green Nocturne Awk+2 Increase DEF and SPR (250%) for 4 turns to all allies
Heal (12000 HP, 100x) split over 4 turns to all allies
Refresh (2000 MP, 2x) split over 4 turns to all allies
45
Activated by
Attack (Vermilion Class Zero Deuce)
Attack (Vermilion Class Zero Deuce) Physical attack with magic damage (60x) to one enemy
Increase LB gauge (6) to caster
1Attack frames: 49

Magic

Min rarity Level Icon Name Effect Hits Tooltip-Question MP
NV 1 Curaga Curaga Heal (1000 HP, 3.4x) to all allies 15
NV 1 Banishga Banishga Awk+2 Light magic damage (72x) with SPR scaling to all enemies
Chain=Chaos Wave Awakened
8Attack frames: 42,62,82,102,122,142,162,182 30
NV 1 Esunaga Esunaga Cure all status ailments to all allies 21
NV 1 Dispelga Dispelga Remove all status effects from all enemies 18
NV 1 Fira Fira Awk+3 Fire magic damage (40x) to all enemies
Chain=Bolting Strike
9Attack frames: 42,48,54,60,66,72,78,84,90 10
NV 1 Blizzara Blizzara Awk+3 Ice magic damage (40x) to all enemies
Chain=Bolting Strike
9Attack frames: 42,48,54,60,66,72,78,84,90 10
NV 1 Aerora Aerora Awk+3 Wind magic damage (40x) to all enemies
Chain=Bolting Strike
9Attack frames: 42,48,54,60,66,72,78,84,90 10
NV 1 Firaga Firaga Awk+3 Fire magic damage (72x) to all enemies
Chain=Chaos Wave Awakened
8Attack frames: 42,62,82,102,122,142,162,182 20
NV 1 Blizzaga Blizzaga Awk+3 Ice magic damage (72x) to all enemies
Chain=Chaos Wave Awakened
8Attack frames: 42,62,82,102,122,142,162,182 20
NV 1 Aeroga Aeroga Awk+3 Wind magic damage (72x) to all enemies
Chain=Chaos Wave Awakened
8Attack frames: 42,62,82,102,122,142,162,182 20

Leader Skill

Min rarity Icon Name Effect
NV Victorious FF Type-0 Victorious FF Type-0 [Requirement: Set as party leader]
Increase ATK and MAG (100%) to all FF TYPE-0 allies

Limit Burst

Rarity Name Effect Hits Cost
NV Aria of Departure Base
Lv 1
Increase ATK and MAG (250%) for 3 turns to all allies
Increase LB damage (250%) for 3 turns to all allies (can't be dispelled)
Increase fire, ice, wind and light physical damage (30%) for 3 turns to all allies
Increase fire, ice, wind and light magic damage (30%) for 3 turns to all allies
99 / 60 LB
Max
Lv 40
Increase ATK and MAG (250%) for 3 turns to all allies
Increase LB damage (250%) for 3 turns to all allies (can't be dispelled)
Increase fire, ice, wind and light physical damage (30%) for 3 turns to all allies
Increase fire, ice, wind and light magic damage (30%) for 3 turns to all allies
SLB True Aria of Departure Base
Lv 1
Increase ATK and MAG (300%) for 3 turns to all allies
Increase LB damage (300%) for 3 turns to all allies (can't be dispelled)
Increase fire, ice, wind and light physical damage (40%) for 3 turns to all allies
Increase fire, ice, wind and light magic damage (40%) for 3 turns to all allies
99 / 60 LB
Max
Lv 40
Increase ATK and MAG (300%) for 3 turns to all allies
Increase LB damage (300%) for 3 turns to all allies (can't be dispelled)
Increase fire, ice, wind and light physical damage (40%) for 3 turns to all allies
Increase fire, ice, wind and light magic damage (40%) for 3 turns to all allies

Awakenable Abilities

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Symphony of Camaraderie Lv.1 Increase ATK/DEF/MAG/SPR (200%) for 1 turn to all allies
Increase LB damage (200%) for 1 turn to all allies (can't be dispelled)
Mitigate physical damage taken (50%) for 1 turn to all allies
Mitigate magic damage taken (50%) for 1 turn to all allies
- 300
Symphony of Camaraderie Lv.2 Increase ATK/DEF/MAG/SPR (200%) for 2 turns to all allies
Increase LB damage (200%) for 2 turns to all allies (can't be dispelled)
Mitigate physical damage taken (50%) for 2 turns to all allies
Mitigate magic damage taken (50%) for 2 turns to all allies
- 300 White 15 8 - - Gil100,000
Symphony of Camaraderie Lv.3 Increase ATK/DEF/MAG/SPR (200%) for 3 turns to all allies
Increase LB damage (200%) for 3 turns to all allies (can't be dispelled)
Mitigate physical damage taken (50%) for 3 turns to all allies
Mitigate magic damage taken (50%) for 3 turns to all allies
- 300 White 20 15 - 10 Gil100,000
Symphony of Camaraderie Lv.4 Increase ATK/DEF/MAG/SPR (200%) for 4 turns to all allies
Increase LB damage (200%) for 4 turns to all allies (can't be dispelled)
Mitigate physical damage taken (50%) for 4 turns to all allies
Mitigate magic damage taken (50%) for 4 turns to all allies
- 300 White 35 22 3 15 Gil150,000
Symphony of Camaraderie Lv.5 Increase ATK/DEF/MAG/SPR (200%) for 5 turns to all allies
Increase LB damage (200%) for 5 turns to all allies (can't be dispelled)
Mitigate physical damage taken (50%) for 5 turns to all allies
Mitigate magic damage taken (50%) for 5 turns to all allies
- 300 White 75 37 5 20 Gil300,000
Skillful Flutist Lv.1 Decrease MP used (10%) - -
Skillful Flutist Lv.2 Decrease MP used (20%) - - White 15 8 - - Gil100,000
Skillful Flutist Lv.3 Decrease MP used (30%) - - White 20 15 - 10 Gil100,000
Skillful Flutist Lv.4 Decrease MP used (40%) - - White 35 22 3 15 Gil150,000
Skillful Flutist Lv.5 Decrease MP used (50%) - - White 75 37 5 20 Gil300,000

Ability Awakening

Name Effect Hits MP Type T1 T2 T3 T4 T5 Gil
Banishga Light magic damage (20x) with SPR scaling to all enemies
Chain=Chaos Wave Awakened
8 30
Banishga Awk+1 Light magic damage (30x) with SPR scaling to all enemies
Chain=Chaos Wave Awakened
8 30 White 15 8 5 1 - Gil250,000
Banishga Awk+2 Light magic damage (72x) with SPR scaling to all enemies
Chain=Chaos Wave Awakened
8 30 White 23 12 8 2 1 Gil250,000
Fira Fire magic damage (10x) to all enemies
Chain=Bolting Strike
9 10
Fira Awk+1 Fire magic damage (20x) to all enemies
Chain=Bolting Strike
9 10 Black 8 3 - - - Gil30,000
Fira Awk+2 Fire magic damage (30x) to all enemies
Chain=Bolting Strike
9 10 Black 12 5 1 - - Gil30,000
Fira Awk+3 Fire magic damage (40x) to all enemies
Chain=Bolting Strike
9 10 Black 16 7 2 1 - Gil30,000
Blizzara Ice magic damage (10x) to all enemies
Chain=Bolting Strike
9 10
Blizzara Awk+1 Ice magic damage (20x) to all enemies
Chain=Bolting Strike
9 10 Black 8 3 - - - Gil30,000
Blizzara Awk+2 Ice magic damage (30x) to all enemies
Chain=Bolting Strike
9 10 Black 12 5 1 - - Gil30,000
Blizzara Awk+3 Ice magic damage (40x) to all enemies
Chain=Bolting Strike
9 10 Black 16 7 2 1 - Gil30,000
Aerora Wind magic damage (10x) to all enemies
Chain=Bolting Strike
9 10
Aerora Awk+1 Wind magic damage (20x) to all enemies
Chain=Bolting Strike
9 10 Black 10 5 1 - - Gil60,000
Aerora Awk+2 Wind magic damage (30x) to all enemies
Chain=Bolting Strike
9 10 Black 15 8 2 1 - Gil60,000
Aerora Awk+3 Wind magic damage (40x) to all enemies
Chain=Bolting Strike
9 10 Black 20 11 3 2 - Gil60,000
Firaga Fire magic damage (20x) to all enemies
Chain=Chaos Wave Awakened
8 20
Firaga Awk+1 Fire magic damage (30x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 15 8 5 1 - Gil250,000
Firaga Awk+2 Fire magic damage (40x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 23 12 8 2 1 Gil250,000
Firaga Awk+3 Fire magic damage (72x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 31 16 12 3 2 Gil250,000
Blizzaga Ice magic damage (20x) to all enemies
Chain=Chaos Wave Awakened
8 20
Blizzaga Awk+1 Ice magic damage (30x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 15 8 5 1 - Gil250,000
Blizzaga Awk+2 Ice magic damage (40x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 23 12 8 2 1 Gil250,000
Blizzaga Awk+3 Ice magic damage (72x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 31 16 12 3 2 Gil250,000
Aeroga Wind magic damage (20x) to all enemies
Chain=Chaos Wave Awakened
8 20
Aeroga Awk+1 Wind magic damage (30x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 15 8 5 1 - Gil250,000
Aeroga Awk+2 Wind magic damage (40x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 23 12 8 2 1 Gil250,000
Aeroga Awk+3 Wind magic damage (72x) to all enemies
Chain=Chaos Wave Awakened
8 20 Black 31 16 12 3 2 Gil250,000
Dissonant Sonata Fixed attack with magic damage (250x) per turn for 2 turns to all enemies
Enable skill to caster: Dissonant Cadenza
- 24
Dissonant Sonata Awk+1 Fixed attack with magic damage (250x) per turn for 2 turns to all enemies
Enable skill to caster: Dissonant Cadenza+1
- 24 Tech 18 9 6 - - Gil250,000
Dissonant Sonata Awk+2 Fixed attack with magic damage (250x) per turn for 2 turns to all enemies
Mitigate damage taken (30%) for 2 turns to all allies
Enable skill to caster: Dissonant Cadenza+2
- 24 Tech 27 14 9 - - Gil250,000
Hymn of Healing Heal (4000 HP, 25x) split over 2 turns to all allies
Refresh (60 MP, 0.6x) split over 2 turns to all allies
Enable skill to caster: Dark-Green Nocturne
- 30
Hymn of Healing Awk+1 Heal (4000 HP, 25x) split over 2 turns to all allies
Refresh (60 MP, 0.6x) split over 2 turns to all allies
Enable skill to caster: Dark-Green Nocturne+1
- 30 White 18 12 9 - - Gil500,000
Hymn of Healing Awk+2 Increase DEF and SPR (110%) for 2 turns to all allies (can't be dispelled)
Heal (4000 HP, 25x) split over 2 turns to all allies
Refresh (60 MP, 0.6x) split over 2 turns to all allies
Enable skill to caster: Dark-Green Nocturne+2
- 30 White 27 18 14 - - Gil500,000
Acoustic Amplifier Increase ATK, DEF, MAG and SPR (100%) when equipped with an instrument - -
Acoustic Amplifier Awk+1 Increase ATK, DEF, MAG and SPR (115%) when equipped with an instrument
Increase resistance to sleep and silence (100%)
- - Guard 18 12 9 - - Gil120,000
Acoustic Amplifier Awk+2 Increase ATK, DEF, MAG and SPR (130%) and HP (30%) when equipped with an instrument
Increase resistance to sleep, silence, paralyze and confuse (100%)
- - Guard 27 18 14 - - Gil120,000
Conditional
Dissonant Cadenza Fixed attack with magic damage (400x) per turn for 4 turns to all enemies
Mitigate damage taken (40%) for 4 turns to all allies
- 48 Activated by Dissonant Sonata
Dissonant Cadenza Fixed attack with magic damage (400x) per turn for 4 turns to all enemies
Mitigate damage taken (45%) for 4 turns to all allies
- 48 Activated by Dissonant Sonata
Dissonant Cadenza Fixed attack with magic damage (400x) per turn for 4 turns to all enemies
Mitigate damage taken (50%) for 4 turns to all allies
- 48 Activated by Dissonant Sonata
Dark-Green Nocturne Increase DEF and SPR (150%) for 4 turns to all allies
Heal (12000 HP, 60x) split over 4 turns to all allies
Refresh (400 MP, 2x) split over 4 turns to all allies
- 45 Activated by Hymn of Healing
Dark-Green Nocturne Increase DEF and SPR (200%) for 4 turns to all allies
Heal (12000 HP, 80x) split over 4 turns to all allies
Refresh (1200 MP, 2x) split over 4 turns to all allies
- 45 Activated by Hymn of Healing
Dark-Green Nocturne Increase DEF and SPR (250%) for 4 turns to all allies
Heal (12000 HP, 100x) split over 4 turns to all allies
Refresh (2000 MP, 2x) split over 4 turns to all allies
- 45 Activated by Hymn of Healing

Awakening Materials

EX 1 EX 2 EX 3
Icon-Vermilion Class Zero Deuce FragmentVermilion Class Zero Deuce Fragment (50)
Icon-Transcension PearlTranscension Pearl
Gil250,000
Icon-Vermilion Class Zero Deuce FragmentVermilion Class Zero Deuce Fragment (100)
Icon-Transcension PearlTranscension Pearl (2)
Gil500,000
Icon-Vermilion Class Zero Deuce FragmentVermilion Class Zero Deuce Fragment (200)
Icon-Transcension PearlTranscension Pearl (2)
Gil750,000

Sprites

NV


Vermilion Class Zero Deuce

Quotes

Background Story

NV A young woman who appears in the tales of a world divided into four nations that individually control their own unique Crystals. Deuce's stubbornness contrasts with her otherwise polite demeanor. Once she's made up her mind, she always follows through. While in the Militesi capital, Class Zero is accused of assassinating Andoria, the queen of Concordia. An enraged Celestia summons an azure dragon to attack, however Deuce prevents her fellow classmates from retaliating. Her steadfastness ultimately helps Celestia see the truth.

Fusion

NV <blank>

Awakening

NV <blank>

Summon

NV Won't you sing along with my performance?

Trust Mastery

<blank>

User Review

Notes

Gameplay

  • Deuce has a variation: Vermilion Class Zero Deuce.